HI3D.ccMake a 3D model

Facts

HI3D.cc facts

Checked · numbers come from logged, paid test runs

In one paragraph

HI3D.cc is a web service by NorthBright Labs LLC that turns a photo, or a text description through concept images, into a 3D model. A full-colour model has 4K geometry and 2,048-pixel PBR texture maps; its shape preview takes 2–3 minutes and the 4K model 4–12 minutes. A 3D print mesh takes about 5 minutes and a game-ready model 2–3. Files: GLB, FBX, OBJ, USDZ, STL and 3MF. Pricing is per model: 100 credits for full colour, 40 for a print mesh, 60 for game-ready, with packs from $12 for 300 credits.

Key facts

  • Inputs: one photo; 2–4 photos of the same object (Multi-view, Pro and Studio); or text, turned into four concept images first.
  • Presets: full colour (4K geometry, about 40,000 triangles, PBR), 3D print (up to 300,000 triangles, no textures, repaired) and game-ready (up to 15,000 triangles, PBR).
  • Textures: base colour, metallic, roughness and normal maps at 2,048 × 2,048 px. “4K” describes the geometry.
  • Formats: GLB, FBX, OBJ (zipped with its material and maps), USDZ, STL and 3MF. No .blend file.
  • Print sizing: STL and 3MF at any height from 10 to 2,000 mm; 100 mm by default.
  • Rigging: a 24-bone humanoid skeleton with standard bone names, idle, walk and run animations. Loose cloth stretches when rigged characters move.
  • Free start: 40 credits at sign-up, enough for one shape preview. Concept images are free, 10 sets a day.
  • Privacy: uploaded photos are deleted after 30 days; models are private to your account unless you turn on a view-only share link (not indexed). You can delete any model, or your whole account, yourself at any time.
  • License: commercial use for models made with purchased credits; personal use for models made only with the sign-up credits.

Measured generation times

Engine execution time for each paid test run, as reported per request by our inference provider. Queueing added 2–5 seconds to each; saving the files adds about 30 seconds. We'll replace these with medians from live runs once each preset has 20 of them.

StepInputSecondsDate
Concept images (text to 3D)2 images, 1,024 px7.92026-09-30
Shape previewMech robot image1772026-09-29
Shape previewFull-body portrait1382026-09-30
Shape previewText prompt (armchair)1342026-09-29
Full-colour 4K modelFull-body portrait2412026-09-30
Full-colour 4K modelText prompt (armchair)2812026-09-29
Full-colour 4K modelPhoto7022026-09-24
3D print meshCorgi figurine image2982026-09-29
Game-ready modelMech robot image1242026-09-29
Game-ready modelKnight with cape1582026-09-30
Auto-rig + one animationMech robot912026-09-29
Auto-rig + one animationKnight with cape1212026-09-30

How we quote them on the site: shape preview 2–3 minutes; full-colour 4K model 4–12 minutes, usually about 5; print mesh about 5 minutes; game-ready 2–3 minutes; rigging about 2 minutes; concept images about 10 seconds.

Outputs and file sizes

PresetTrianglesTexturesAll files
Shape preview~20,000none5–7 MB
Full colour~40,0004 maps, 2,048 px49–55 MB
3D printup to 300,000none72 MB (OBJ 29, STL 15)
Game-readyup to 15,0004 maps, 2,048 px37–38 MB
Rigged setas the modelrestored PBR in GLB files~60 MB (10 files)

The model you rotate in the browser is a compressed copy: our 12.7 MB full-colour portrait GLB becomes 1.27 MB with every triangle kept and textures at 1,024 px. Downloads are the full files.

Mesh quality and print repair

Open and non-manifold edges, measured by us and checked with trimesh. The print repair welds vertices, removes triangles on non-manifold edges and caps holes; it is kept only if it changes under 1% of the mesh. The corgi repair took 2.2 seconds.

ModelTrianglesOpen / non-manifoldAfter repair
Corgi, 3D print preset299,75311 / 20 / 0, watertight (10 triangles removed)
Armchair, full colour, 25 parts40,10247 / 240 / 0, watertight (73 triangles removed)
Portrait, full colour, 49 parts41,26273 / 85unchanged: repair would remove 1.9%
Mech, game-ready14,735997 / 0not for printing (open game topology)

Consistency: preview versus final

InputAverage surface differenceWhat it looked like
Full-body portrait (photo-style image)0.64% of heightThe same model
Mech robot image2.35%Same parts and proportions; one arm at a different angle
Text prompt, built directly9.29%Two different chairs, which is why text now goes through concept images

Prices

Full-colour 4K model100 credits (40 preview + 60 4K)
3D print mesh40 credits
Game-ready model60 credits
Auto-rig30 credits
Starter pack$12 for 300 credits, never expire
Pro pack$39 for 1,100 credits, never expire
Pro plan$29/month or $290/year, 900 credits a month, 4 runs at once
Studio plan$99/month or $990/year, 3,300 credits a month, 8 runs at once

Details, refunds and invoices: pricing.

What HI3D.cc doesn't do (yet)

  • No .blend downloads, 8K textures, quad retopology or multi-colour 3MF.
  • No flat relief or extrusion from logos and SVGs: it builds whole objects.
  • No public gallery: models are private, and nothing you make is shown to anyone else.
  • No API or team seats yet.
  • Glass, water, mirrors and groups of people haven't been validated.

About these numbers

Every figure on this page comes from paid test runs that we logged in full: the request, each status check, the returned files and our measurements of them. The input images were generated for testing; none shows a real person. Company: NorthBright Labs LLC. Contact: hello@hi3d.cc. More in about us.